Coaching your players in FIFA is mind-numbing, and compels you to play with the mini games every week. If you can not stand the tedium that you could sim those sessions, since it assigns a coaching level randomly to your players, but that feels like pot luck. EA must ditch this completely and replace it with a hands-off system where you pick on a training fashion for each player, based on the way you would like them to play with. Want your young CAM to get better at shooting? Observe his stats and Establish their program at the start of the year grow.
While we are at it, let's make it possible to retrain participant positions so you may convert your Bale-like left to some lightning winger. Foot capacity and moves, which you can't improve, should also be around the table. Increasing player stats should nevertheless be pushed by their performance in games, but it'd be wonderful to have this automated system running in the background.Young players together with bags of potential are awkward to manage at FC 24. In your starting 11, A using a 65 rating isn't going to do, which means you may send them out on loan - but you lose control over playtime and their development. You're able to keep players in your youth group, too, but you can not interact with them or give them.
New youth leagues, or even book leagues, would solve the issue. Your youngsters could compete over a season in matches that are simmed, giving them experience on the pitch. Plus, you'd be able to check out performances and their stats, which would be a method of measuring potential and their progress. In FC 24, every player has a score in addition to their current evaluation. Though it's often displayed as a scope, it is actually only one collection amount, although it's likely to marginally overshoot or undershoot which mark. If player potential proved to be a wide, range that is fluid, changing in response to participant 20, we would prefer it. A young striker having a potential of 90 who scores two goals a season in La Liga shouldn't improve greater than one which scores 20 goals however has a potential of 80. Possessing a broad range would make career style feel more responsive, and make participant growth unpredictable.
Stadiums do not enlarge in FC 24. Take a League Two side to the Premier League when Man City roll in to town, which looks absurd and you will still only pull in 5,000 fans. In FC 24, we'd love to be able to build out and subtract our stadiums as our staff's reputation grows, spending cash we have earned throughout the season.But why stop in stadiums? Childhood set-ups and training centers are other obvious investment goals, and possibly spending money on them could grant bonuses to. Splurging on equipment may make your players improve quicker, for instance.
This could be a simple win for EA with respect to FC 24 career mode features. Presently, the game's fixture schedule does not know how to take care of several competitions at the same time, which may leave you playing two matches in two days, followed by a 10-day break. Provide you the capacity, or EA needs to build a much better algorithm.
FC 24's simulated matches are awful. You are intended to be the manager, but you can't sub players or change tactics if you are behind, or even jump into the action if your team has lost the plot, as you can perform in other EA games like Madden 24. We'd love to find those options added in for FC 24, alongside the capability to preset strategies before you sim. This could be a simple system, in case your team goes behind by 2 goals switching into a 4-3-3, for instance.
https://www.mmoexp.com/Fc-24/Coins.html
Coaching your players in FIFA is mind-numbing, and compels you to play with the mini games every week. If you can not stand the tedium that you could sim those sessions, since it assigns a coaching level randomly to your players, but that feels like pot luck. EA must ditch this completely and replace it with a hands-off system where you pick on a training fashion for each player, based on the way you would like them to play with. Want your young CAM to get better at shooting? Observe his stats and Establish their program at the start of the year grow.
While we are at it, let's make it possible to retrain participant positions so you may convert your Bale-like left to some lightning winger. Foot capacity and moves, which you can't improve, should also be around the table. Increasing player stats should nevertheless be pushed by their performance in games, but it'd be wonderful to have this automated system running in the background.Young players together with bags of potential are awkward to manage at FC 24. In your starting 11, A using a 65 rating isn't going to do, which means you may send them out on loan - but you lose control over playtime and their development. You're able to keep players in your youth group, too, but you can not interact with them or give them.
New youth leagues, or even book leagues, would solve the issue. Your youngsters could compete over a season in matches that are simmed, giving them experience on the pitch. Plus, you'd be able to check out performances and their stats, which would be a method of measuring potential and their progress. In FC 24, every player has a score in addition to their current evaluation. Though it's often displayed as a scope, it is actually only one collection amount, although it's likely to marginally overshoot or undershoot which mark. If player potential proved to be a wide, range that is fluid, changing in response to participant 20, we would prefer it. A young striker having a potential of 90 who scores two goals a season in La Liga shouldn't improve greater than one which scores 20 goals however has a potential of 80. Possessing a broad range would make career style feel more responsive, and make participant growth unpredictable.
Stadiums do not enlarge in FC 24. Take a League Two side to the Premier League when Man City roll in to town, which looks absurd and you will still only pull in 5,000 fans. In FC 24, we'd love to be able to build out and subtract our stadiums as our staff's reputation grows, spending cash we have earned throughout the season.But why stop in stadiums? Childhood set-ups and training centers are other obvious investment goals, and possibly spending money on them could grant bonuses to. Splurging on equipment may make your players improve quicker, for instance.
This could be a simple win for EA with respect to FC 24 career mode features. Presently, the game's fixture schedule does not know how to take care of several competitions at the same time, which may leave you playing two matches in two days, followed by a 10-day break. Provide you the capacity, or EA needs to build a much better algorithm.
FC 24's simulated matches are awful. You are intended to be the manager, but you can't sub players or change tactics if you are behind, or even jump into the action if your team has lost the plot, as you can perform in other EA games like Madden 24. We'd love to find those options added in for FC 24, alongside the capability to preset strategies before you sim. This could be a simple system, in case your team goes behind by 2 goals switching into a 4-3-3, for instance.
https://www.mmoexp.com/Fc-24/Coins.html